I also have my exegesis left to do, in which I will have to state all my reasoning for the choices and decisions I made. I also need to be more specific in detailing my work in progress, as well as explaining what worked and what didn't. All in all I am feeling quite accomplished at the moment, I will be busier towards the end October since that is when everything is due; I am also going to the Armageddon Expo this year, so that's another thing on my to-do list.
Anyway, here are some WIP. Sometimes I forget to take screenshots because I was so focused on completing my work.
I had to draw in a page for the alternative endings. In this screen capture, I was working the "dead end"; or a wrong choice that causes the reader to "die" in the comic. I wasn't planning to add dead ends, but it seemed to fit the narrative, and it was also interesting to explore this type of branch. Therefore I decided to create an ending like that for my project.
Testing out the animation. I know most of my animated sequences aren't that great, but I have too much to work through right now to go back and fix every one of them. The focus of this project is not primarily on the animation, but more on how static comics and moving animation can work together to form a flowing narrative. I must admit that most my animations are quite rushed through, and it would it be incredibly time consuming to polish everything up. But the animation is enough to be indicative of movement, and that is what I am aiming for at this point.
Here is an instance where I have gone back to fix the animation. This is because the error I made here is rather obvious, and even young children would spot the mistakes. It took a long time to re-do these panels, but at least the movement of the caterpillar is more natural, instead of it teleporting from one spot to another.
Old animation for page 35.
Fixed animation from page 35.
The very last page of the comic. This is the "good" ending.
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