
So in the end I still abide to the animatic. Where the door simply slides open and it is assumed that Farahilde opened the door. It is lazy I admit, but it still connects to the next shot better makes more logical sense.
Again when I was animating the shot where Farahilde pokes her head out of the cell to examine the hallway, and this was the initial animation.
They're only rough sketches, but after seeing how it plays out, I decided that a person who is trying to be stealthy will not poke their head out so much and then turn to see the other side of the hallway. The black lines at frame one are supposed to indicate where the cell door is. I acted out this scene myself, pretending to be the character. And this is what I did, instead of looking both ways at once, I poked my head just a bit in order to see one side of the way, quickly pull back; then I poked my head out again to see the other side. I felt like this made more sense in the action.
Final result:
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